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PlayBasic GUI

Started by empty, September 24, 2005, 07:35:42 AM

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empty

This is a preview of the PlayBasic WinGUI library. It's still a long way to go, but I thought I might start the hype right now.

Ian Price

QuoteThis is a preview of the PlayBasic WinGUI library. It's still a long way to go, but I thought I might start the hype right now.

Cool :)
I came. I saw. I played some Nintendo.

JokerZ

#2
QuoteThis is a preview of the PlayBasic WinGUI library. It's still a long way to go, but I thought I might start the hype right now.

Very nice.

I'll certainly be able to use a GUI for a couple of the games I'm working on.

A few things I'd like to see.

Being able to use a bitmap/jpg/png as the background for the window.

The potential to throw some html at the window and tie it back into playbasic.
For example building tables and populating them.

Custom buttons, size, shape and colour.

Thats enough for now. :)

empty

QuoteVery nice.

I'll certainly be able to use a GUI for a couple of the games I'm working on.

A few things I'd like to see.

Being able to use a bitmap/jpg/png as the background for the window.

The potential to throw some html at the window and tie it back into playbasic.
For example building tables and populating them.

Custom buttons, size, shape and colour.

Thats enough for now

Very good ideas. :)
However, this particular library is for creating standard Windows controls, so it's more suited for Apps/Tools rather than games.
But it won't be the last library. :)

JokerZ

#4
QuoteVery good ideas. :)
However, this particular library is for creating standard Windows controls, so it's more suited for Apps/Tools rather than games.
But it won't be the last library. :)


I almost forgot..

Window Transparency (scalable from 0 - 100%)

I'd love to be able to use a transparent window and overlay it ontop
of the game playfield. :)

As for it being an 'Apps' based Library,  Give us game GUI's or give us Death..

Ok perhaps a touch harsh..  :D

empty

QuoteI almost forgot..

Window Transparency (scalable from 0 - 100%)

I'd love to be able to use a transparent window and overlay it ontop
of the game playfield.
Yeah it is possible to alpha blend windows (in Win2K or XP)


QuoteAs for it being an 'Apps' based Library, Give us game GUI's or give us Death..

Ok perhaps a touch harsh..
Hmm... you mean I have the choice? :)

This library will be needed for some PB tools we're going to develop.

tomazmb

Hello,

It's always a joy to see a one step closer to my ultimate wish ->

Playbasic Extreme (Playbasic 2D + 3D + GUI + OOP + Multiplayer + Level Editor + FPS Creator + Reference Manual and Programmers Guide - both > 500 Pages + .... )

And then I wake up and my dream disappear in the air ...

Carry on with the good work empty.

Have a nice day,

Tomaz
My computer specification:

AMD Athlon 64 2800+
MB ASUS K8V Socket 754 VIA K8T800
SB Audigy 2
3 GB RAM DDR 400 MHz PQI
AGP NVIDIA GeForce 7600GT 256 MB-Club 3D
Windows XP Pro SP2
DirectX 9.0c

empty

#7
A little update. Now with menus (including Accelerator keys)


... and Toolbars (actually Rebars too but not on the pic).

kohai

Really Nice stuff :)

Lord greets Empty and his adventures in the 'Win32 api calls' jungle :D

empty

Thanks Kohai.
It's more of a nightmare than an adventure. :)

kohai

Nightmare ??

You mean you feel like a nice little winged-angel programmer, lost in the MSDN 'make a window in 10 lessons' hell, surrounded by horrible 'API system calls' demon everywhere ??

Yeah, i know, i've been there too :)

empty

Yep, that describes it very well.
The normal WinAPI is horrible, but compared to their XP theming stuff, it's actually quite good.  :ph34r:

empty


SiN

Looks great. I've got lots of respect for someone who's willing to go thru the mess that is the Win32 API. :)

Can we see some code though? Like the source code to any one of those windows you created ... I just want to get a feel for the syntax and stuff.


SiN

kevin

#14
 PlayBasic WinGui (login required)

This Library is no longer in development