Main Menu

Draco & Bunny's adventure (Early Look)

Started by Draco9898, October 24, 2004, 12:00:08 PM

Previous topic - Next topic

medwayman

That's looking really good :)

Nice work

Draco9898

#16
Sooner or Later I'd need my own mapping software, Enter: Adventure Mapper...

I'm creating my own custom GUI from scratch, here a quick shot:



My click buttons fully work, you can set them to any size and put text inside, The drop down menu on the other hand has some splainin' to do  :lol:  I also have some back boarder windows working...
DualCore Intel Core 2 processor @ 2.3 ghz, Geforce 8600 GT (latest forceware drivers), 2 gigs of ram, WIN XP home edition sp2, FireFox 2.

"You'll no doubt be horrified to discover that PlayBasic is a Programming Language." -Kevin

Draco9898

DualCore Intel Core 2 processor @ 2.3 ghz, Geforce 8600 GT (latest forceware drivers), 2 gigs of ram, WIN XP home edition sp2, FireFox 2.

"You'll no doubt be horrified to discover that PlayBasic is a Programming Language." -Kevin

kevin


SiN

QuoteI'm creating my own custom GUI from scratch, here a quick shot:

use playmapper ... i slaved over it for months on end for a reason :)


SiN

Draco9898

Quoteuse playmapper ... i slaved over it for months on end for a reason :)
SiN

I would, but I really like to create stuff from scratch, it makes me better at programming, and that's good because above all else I'm a artist :P  ;)
DualCore Intel Core 2 processor @ 2.3 ghz, Geforce 8600 GT (latest forceware drivers), 2 gigs of ram, WIN XP home edition sp2, FireFox 2.

"You'll no doubt be horrified to discover that PlayBasic is a Programming Language." -Kevin

Draco9898

DualCore Intel Core 2 processor @ 2.3 ghz, Geforce 8600 GT (latest forceware drivers), 2 gigs of ram, WIN XP home edition sp2, FireFox 2.

"You'll no doubt be horrified to discover that PlayBasic is a Programming Language." -Kevin

kevin


Draco9898

Sure is, I'm going to have several types, like a smaller version and a type thats swings like a pendulum instead of just going to circles  :blink:

Figuring out the math for the pendulum part kinda hurts my brain though... :blink:
DualCore Intel Core 2 processor @ 2.3 ghz, Geforce 8600 GT (latest forceware drivers), 2 gigs of ram, WIN XP home edition sp2, FireFox 2.

"You'll no doubt be horrified to discover that PlayBasic is a Programming Language." -Kevin

kevin

Most of them just rebound a 1/2 circle..  Doesn't look anyeher near 'correct' but who cares :)

 Pendulum/Rope examples around though.

Draco9898

Got it all worked out, can you imagine using a sine value of a sine value :P ?

Anyways, pendulums + Rotational effects on the balls

DualCore Intel Core 2 processor @ 2.3 ghz, Geforce 8600 GT (latest forceware drivers), 2 gigs of ram, WIN XP home edition sp2, FireFox 2.

"You'll no doubt be horrified to discover that PlayBasic is a Programming Language." -Kevin

kevin

Nice, but how do ya get past all that ? :)

Draco9898

#27
Question is How do you get past 66 of these, muahahhaah
Crazy CPU battery Test,needless to say I had to turn off sprite rotation.
Still runs smooth, with sprite rotation on it slows to a crawl (if you could call it that  :D ):

DualCore Intel Core 2 processor @ 2.3 ghz, Geforce 8600 GT (latest forceware drivers), 2 gigs of ram, WIN XP home edition sp2, FireFox 2.

"You'll no doubt be horrified to discover that PlayBasic is a Programming Language." -Kevin

kevin

Well, you could cheat the rotation.    Basically you draw one copy fo teh rotating ball sprite to a temp image, then all your swinging sprites are display the temp image with a regular blit..    So it'll look smooth, but of course they will all be spinning in sync

Draco9898

#29
Hanging onto a chain

DualCore Intel Core 2 processor @ 2.3 ghz, Geforce 8600 GT (latest forceware drivers), 2 gigs of ram, WIN XP home edition sp2, FireFox 2.

"You'll no doubt be horrified to discover that PlayBasic is a Programming Language." -Kevin