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3D Math(Camera)

Started by Supermonkey, July 08, 2004, 07:13:53 PM

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Supermonkey

So anyone care to briefly brush over the subject? I do kinda understand it, I just can't seem to get it working.

cheers

Jonny

kevin

#1
Just very quickly...    To create camera, well to view a world from a perspective..  you need to make the points in world space so that the relative to the view.   So their positions are now centered around the viewers position...  Then rotated them to the viewer..   There's some DarkBASIC source code examples of this on my site..


Dark BASIC Source Codes

Supermonkey

Cheers UW, downloaded some stuff off your site and also got a few other tutorials. Cheers for the help.

Jonny