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Installed PlayBasicFX

Started by Juha Kämäräinen, January 13, 2009, 03:33:42 AM

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Juha Kämäräinen

I just installed the new PlayBasicFX ... well my project stopped working. I can fix it, but the major thing is most of the tutorials which i am using stopped working also...
So it just makes learning a bit harder... So will the tutorials be updated for PlayBasicFX or did i update it poorly by just overwriting previous version.
PlayBasicFX works fine otherwise.
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kevin

#1
 We can't update the online help, until the command sets are finished.  When will that be ?  Maybe sometime later this year, maybe never.

 There's lots of examples on the forums and lot of information presented in the blog.  But i've covered all of this many times before..

 See here (login required)  and  PBFX Undocumented commands (login required)

Juha Kämäräinen

I decided to do what some guys have done.. So i installed PlayBasicFX to its own folder.. So i left PlayBasic intact.
Its too hard to learn how to code if the help files arent up to date.. So gotta learn the basics first.

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Makeii Runoru

Yea, it's a good idea to learn from the helpfiles in regular PlayBasic first. But it's also a good idea you're jumping into deeper waters too.
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Juha Kämäräinen

Im also wondering how easy will it be to convert my PlayBasic code to PlayBasicFX code later.. If its totally different beast then i propably have to bang my head and learn a way to get Hardware accelerated code.
Thanks for reply
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kevin

QuoteIm also wondering how easy will it be to convert my PlayBasic code to PlayBasicFX code later

     You simply Load it and press Run/F5.   Assuming the commands your using are available in both, it will work.  All of the differences are covered in Blogs/Announcements & forums.   


QuoteIf its totally different beast then i propably have to bang my head and learn a way to get Hardware accelerated code.

      That depends entirely upon what you're trying to do and how experienced you are with Playbasic, or game programming in general for that matter. 

      For most people moving old PB code to PBFX, will mean changing the image loads from LoadImage/LoadFXImage to Load3DIMage.  However, that's not even the tip of iceberg.