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Map Editor (WIP)

Started by Makeii Runoru, July 23, 2009, 11:10:38 PM

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Makeii Runoru

I've been meaning to work on a map editor for this game I am making with Play Basic ("Magus Aora: Tome of Realms). It's still very much a work in progress, but the visuals are coming along nicely. Here's a screenshot for ya. the source is too big for the forums, and right now I'm not sure how well partinitioning just the editor from the rest of the game is going to work. I can send the source upon request thru email, though.
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kevin


Seems like it's coming along.   

Quotethe source is too big for the forums

Somehow I doubt that it's bigger than  2.5 meg ?  :)


Makeii Runoru

#2
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NOTE: You can change some values in the source code for your benefit. For example, in mm_loop.pba, you can change MM_Map_New("Untitled", 1, 10, 10) to practically anything (as long as the parameters are of the right data type). Perhaps MM_Map_New("This is a cool map.", 56, 100, 20) -- the first parameter is the map name, the second is the map's id slot, the third and fourth are length and width.

Changing these values will also grant the cursor in the mapmaker a larger movement rectangle. Moving the cursor off the grid will scroll the viewpoint according to the cursor's position.
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Makeii Runoru

Working with making Tilemaps ... It took quite a bit of effort to make this, but now I have animated tiles loaded into a map. It's slowly starting to string together...

I don't understand why my Scrollbars are missing, though. Everything else was taken out of the windows because I scrapped an older version of the map object for a newer one, and haven't fully implemented it into the Map Editor. So far Tilemaps are part of the MA Toolkit.

A full download of the current project can be obtained here.
http://www.zynkco.com/ma-tome-of-realms-extra-t170.html#602
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