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Building a 3D Ray Tracer  By stevmjon

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3D perspective demo

Started by Makeii Runoru, March 18, 2009, 02:26:10 AM

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Makeii Runoru

I made a 3D perspective demo, trying to learn to create on three axes. It might look a lot like the perspective demo in the PB directory, though I didnt use it to make this demo.

This is a simple milestone. Next I will try to incorporate the cubes' Z order so that they are supposed to show up behind each other. After that, textures (TextureQuad)

The source is included. Posting an executable is a much larger file.


EDIT:
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Controls are Arrow Keys for X/Y axes, and Ctrl and Shift for Z axis
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