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About Sprite Flipping

Started by Dagfari, August 24, 2006, 01:16:20 PM

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Dagfari

I was wondering if it's both possible and feasible to flip (mirror) a sprite just before it's drawn, then after it's drawn, flip it back to normal.  Essentially enabling me to have multiple instances of a given sprite facing either direction but only having to load one instance of the sprite into memory.

Thanks.

kevin

#1
 Yes, just scale the sprite by -1 on the X axis.

ScaleSpriteX SpriteIndex, ScalePercent#