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PlayBasic V1.47 _Retail Patch_ is Now Available

Started by kevin, August 13, 2006, 02:15:29 PM

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kevin

 PlayBasic V1.47 _Retail Patch_ is Now Available

 This release patches the existing PlayBASIC V1.089c / PlayBASIC V1.33 & PlayBASIC V1.44 retail releases, plus all of the subsequent retail patches (v1.11 up to 1.46) to the current retail release version of PlayBASIC V1.47.

 Release PB1.466 includes the latest compiler / runtimes and Help revisions.   This update is called PB1.47 but it's really 1.466 and includes the mesh /camera changes mainly.  Although it does also include some additions to Expression Optimizer.  Which can cull opcodes out of your expressions. (faster code) So I would certainly recommended you enable it!   To do so place OptExpression true at the start of your program.


For more information about PlayBasic, please visit the PlayBASIC home page, download the demo and dive right on in..

Url: www.PlayBasic.com


History



Version Date Dizzy
-------- ---- -----


  1.466     10/11th,Aug,2006

* New Commands
- Degrees# =AngleDifference(Angle1#,angle2#)
- Angle# =RotateToPoint(objectx#,objecty#,objectangle#,pointx#,pointy#,Tolerance#)
- Direction#=TurnDirection(ViewerAngle#,ObjectAngle#,Tolerance#)

* Bugs
- GetAngle2D now only Return positive angles in degrees
- Timer() was returning a float !

* Added
- Expression opt can now handle int/float variable assignment from
 PB build in/user defined functions.



  1.465     25july to 4th,Aug,2006
*changes
- Poke StringRef Pointers can now dealloc null string
 writes.

*Updated
- Update the Mesh to the buffer function to support
                                near/far plane clipping and triangles.

*New Command
- CameraClippingPlane ThisCamera,NearPlane,FarPLane
- CameraSceneSort ThisCamera,Flag


*Bugs
- Peek & PokeBankString were using inclusive clipping





 

kevin

#1
PlayBASIC  V1.47b _Retail Patch_ is Now Available

 This release patches the existing PlayBASIC V1.089c / PlayBASIC  V1.33 & PlayBASIC  V1.44 retail releases, plus all of the subsequent retail patches (v1.11 up to 1.47) to the current retail release version of PlayBASIC  V1.47b.

 Release PlayBASIC  V1.47b includes the latest compiler and runtimes.  This update include various fixes, runtime opt's and the removal of redundant polygon mesh splitting code.  Which was included in the previous patch, but not in use.   It's  removal won't affect you code so don't stress !

 For more information about PlayBasic, please visit the Play Basic home page, download the demo and dive right on in..

 Url: www.PlayBasic.com