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Textured Tunnel

Started by kevin, April 01, 2012, 04:14:36 PM

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kevin

 Textured Tunnel

   Here we're rendering a textured tunnel, which is another classic demo effect really.  To draw the tunnel, we're just plotting the rings edge coordinates at set intervals, then projecting them at set depths, we then render between the rings with textured quads.

  Space to change tunnel colour.


  Commands Used:

      TextureQuad, TexturedQuad  



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